Speaking of player combat, players can also battle other players on land, where battles can include player made fortifications, such as walls and castles, and weapons, such as siege weapons and assault vehicles. These ships, once fully armed, can be used to explore the oceans, engage in sea battles with other players, and fight sea monsters for treasure. Later on players can construct flying vehicles, such as gliders, and eventually even massive warships. Early on players obtain a horse and a rowboat to help them navigate the land and the sea. Mounts and vehicles appear to play an important role in Archeage. Besides having an updated user interface and graphics when compared to RIFT, Archeage features, or promises to feature, a flexible class system, a huge ‘open’ world to explore, the ability to build and explore with various ships and flying vehicles, and dynamic PvP with destructible buildings and naval combat. Trion’s last MMO of note was RIFT, mentioned previously on this blog. Last weekend Trion hosted an open beta for their new MMO Archeage.
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